fallout 4 can t dismiss curie

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Vault 81 terminal entries; terminal, Vault 81 Mission Statement, Vault 81 terminal entries; old overseers terminal, The Day, Vault 81 terminal entries; old overseers terminal, Science Staff, Vault 81 terminal entries; Curie's terminal, Boot Up, Vault 81 terminal entries; Curie's terminal, Personality Profile, Vault 81 terminal entries; old overseers terminal, Phase I Trial, Vault 81 terminal entries; old overseers terminal, They Suspect, Vault 81 terminal entries; old overseers terminal, Forgiveness, Vault 81 terminal entries; old overseers terminal, Please Answer, https://fallout.fandom.com/wiki/Curie?oldid=3451885, Curie can be let out from her laboratory. Because of this, it is definitely worth finding her and letting her join you. Here’s what you have to do to have Curie by your side in the wasteland. Only a handful of the vault's scientific staff were working in the vault when the Great War hit, due to Dr. Olivette sabotaging the call list, which led Dr. Kenneth Collins to modify the robot and give it greater operational freedom so that it could conduct its own experiments.Dr. She's not at Vault 81 either! Sometimes when we install loose files we forget about little things like that. If you want the longer timers, you can still use this patch here with no ill effects. CompanionCurie (Miss Nanny)EncCurieSynth (synth) Hit Points:440 (Miss Nanny) 670 (synth)Damage Res. For instance, she will ask. For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "No matter what I do, dismissing Curie causes her to run to *spoilers*". Telling Travis Miles "good to hear" after rescuing Vadim Bobrov inside the Beantown Brewery during Confidence Man. After gaining 250 affinity points with Curie, she will ask the Sole Survivor if they have a moment to speak. I'm having an issue that's been bugging me for quite some time, I can't dismiss my companions, or rather, I can, but right after I select "dismiss" and then choose where I want to send them to, they will immediately start following me again as soon as I begin walking. She also tends to loot ammo from dead enemies; even when possessing a weapon that uses that ammo type she will not use the weapon. This can be fixed by recruiting a different companion, then going back to Curie. Curie will often talk to the various doctors in the Commonwealth while she is traveling with the Sole Survivor. Posted by 4 years ago. Companions can be given commands and the player can trade equipment with them. Telling Travis Miles "got your back" in the bar fight during Confidence Man. Ferret Baudoin Giving purified water to the thirsty settler in the random encounter. appearances level Agreeing to 50-50 with Paul after the chem bust. Members. Can't dismiss companion! She is like an angel in the wasteland, always concerned for the well-being of others and to learn as much as she can about the world. ref id Flirting with others while in a romantic relationship. Hole in the WallEmergent Behavior She has an incredible background, which only adds to the game's story. She was a former Child of Atom and Megaton local who took Megaton's entire Aqua Pura shipment and began irradiating it and distributing it as "holy water" to fulfill her perceived religious calling to spread radiation. This guide will show you all Fallout 4 companions, how to get them and what they can do. Telling Joe Savoldi that saving synths is noble in Bunker Hill. or "Shouldn't a coroner be doing that instead?" [2] However, the current Curie is not the same robot as when she was deployed to the vault. Man, you have no idea how much I'm grateful for your help. And all the little things go in baggies for evidence." Describing the pre-War world as "beautiful and peaceful" to. Gameplay When first speaking to Roger Warwick, telling him "this place reeks.". I can't seem to dismiss Deacon no matter how much I try. Dropping items will occasionally prompt her to advise the Sole Survivor that they may be fined for littering. There are several things to keep in mind regarding companions: Vault-Tec CorporationVault 81Sole Survivor (optional) [5] To compensate, Collins upgraded and modified Curie, from a customized Mr. Dogmeat goes home. Fallout 4; Can't recruit Curie anymore.. Spoilers; User Info: Artemicion82. 1 Background 2 Interactions with the player character 2.1 Interactions overview 2.2 Companion 2.3 Reputation 2.3.1 Comments 3 Inventory 4 Notes 5 Appearances 6 References The state of the art Curie was designed to be the guardian … [7] With her help, the work picked up the pace and quite soon, the Phase I trials began. I then dismissed her at Sanctuary while she was still wearing the power armor. Reclaiming Gabriel during Synth Retention. 000865D1 (Miss Nanny [Container])00102249 (Companion)* Telling Travis Miles it's "not your fault" right after Vadim Bobrov is kidnapped in Confidence Man. I don't know how you'd find your Cvrie, but I wish Bethesda made them fast travel instead of travelling on foot when you dismiss them. Answering Vadim Bobrov's question about experience in bar fights with a "no" during. Companions are allies that travel with you and fight by your side in Fallout 4. derived stats Showing an appreciation for robotics in dialogue, such as in dialogue with. Female programming (Miss Nanny)Female (Synth) sex designer Codsworth dismisses. hair style Curie is one of Fallout 4's most interesting and well-developed companions. Curie [10] Sealed in the research wing, the scientists grimly continued their work, never to see the light of day again. base SPECIAL Make sure you don't have a lingering "followersscript.pex" file in your Scripts folder. Physical Traits Remarking to Blake Abernathy that farming is hard work. She walked away without giving me the option to talk to and recruit her. She is a robot with a heart of gold. Please re-enable javascript to access full functionality. Curie's unusually high health for a companion (at least until the player character reaches around level 50) is balanced out by the fact she has 0 damage resistance or energy resistance, and cannot equip armor while a Miss Nanny. Synth Curie now has the perks all other companions get, most importantly she can now sneak Synth Curie now prefers ranged combat over unarmed Synth Curie has increased SPECIAL, now 5/10/5/5/11/9/4 from 5/4/4/4/4/4/4. Sadly, I found this the case even after starting a clean new game with no Follower Mods of any kind. :0%Energy Res. Constitution. So, I am having a major problem. In addition, she can become a synth if the player character asks, Upon reaching maximum affinity with Curie, she will tell the Sole Survivor about a breakthrough she has made with. Even when given more powerful weapons, she will collect things like pipe pistols or swords as the player character defeats enemies. Choosing optimistic/hopeful dialogue options during Piper's interview. quests Returning the pristine deathclaw egg to its nest during. However, Curie … Responding with "hair brained theory" during his alien talk. This brings her more in line with the other companions and restores her intelligence to her robot level. You currently have javascript disabled. Additionally, she will occasionally comment "Someone is nearby, perhaps they are friendly." Think of a strong memory. This mod essentially allows you to have as many companions as you want. *sigh* Doctor Burrow was very old. READ NEXT: The Deadliest Thing You Can Do In Fallout 76 Battle Royale Is Jump Really High. Archived. Online. So i did the quest to get curie a different body. She won't actually enter the room herself, so the player character has to get behind Curie and push her into the clinic. They reported to the research area and were sealed inside. Curie's dialogue - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Companions don't level up by gaining experience as the protagonist does. Before you ask, YES, you can have a companion in addition to dogmeat and yes it supports Automatron and Far Harbour companions. ZERO - So Preston dismisses. Fallout 4 character editor id In fact, Curie has the highest health of all the possible companions, up until around level 50. Can't dismiss companion! He said to me, "Curie, you must..." And he died before he finished the sentence. role Behavior Telling The Mariner 'people should come together, Choosing "Don't talk like that," after giving the final robobrain head to. height There is a known bug with Curie, when dismissed as a companion, would not go to any settlement, but return to the Clinic at Vault 81 instead. Due to the overseer's sabotage, none of the science staff received a notification about the drill that would have allowed them to enter Vault 81 in time to carry out the experiment. He was on his bed. Curie as a synth. When the Sole Survivor picks up items from dead bodies, she will occasionally comment "I believe we are supposed to file a police report, yes? As such, CVRIE became Curie. This is in contrast to Codsworth and all other companions, who level up alongside the player character. form id Seems once I use the Robot Work Bench - Ada and selected other Robots will not dismiss. Curie is named after Marie Skłodowska Curie, the physicist and chemist who conducted pioneering research on radioactivity. COMPATIBILITY: :0% Choosing the sarcastic option when speaking to reconstructed, Responding sarcastically to Bradberton in. Page 1 of 2 - Can't dismiss companions - posted in Fallout 4 Technical Support: Im having an issue thats been bugging me for quite some time, I cant dismiss my companions, or rather, I can, but right after I select dismiss and then choose where I want to send them to, they will immediately start following me again as soon as I begin walking. CK race [9], The overseer personally sabotaged the delivery nozzles inside every residential quarter and room on their side of the vault. Answering the first mate with "threaten him" during. Whichever route you take, you should ensure that you really don’t have to romance a companion to get the perk as the perk results for Fallout 4 Companions are maxed-out affinity. [3] However, three researchers showed up: Kenneth Collins and Jim Flint reached the vault from the Fens with the general population, while the overachiever M. Burrow was already on site. Happened to me too, dismissed Cait whilst in the Prydwen, she wasn't in my settlement. Here’s how to find and recruit useful and lethal travelling buddies.Fallout 4 may be a single-player game but that doesn’t mean you wander the Commonwealth alone. r/Fallout: A state-of-the-art subreddit from Vault-Tec. Join. Handy into a fully fledged lab assistant. assistance Biography Fallout 4 affiliation 354k. [14] She spent the remaining time scanning the same four walls over and over again, until the Sole Survivor arrives, allowing her to exploit a loophole in her programming and escape from the bondage of the vault. Curie began as a Miss Nanny robot, who was reprogrammed for use in the secret partition of Vault 81 as a lab assistant. Curie will acknowledge this when starting the quest Emergent Behavior. Oh, my insides feel peculiar. Trying to resolve things peacefully in dialogue. After finishing Curie's personal mission, I gave her a suit of winterized power armor and a laser rifle. However, Curie's old Miss Nanny body can be found in the same room where the body exchange operation took place and all the items can safely be picked up from the inanimate robot body. Telling Travis Miles to "stay cool" before entering. - posted in Fallout 4 Technical Support: At first I thought this Bug was related to a couple of Companion Mods. If you choose to not romance with Curie: 4) Generic vanilla settler dialogue now pulls from a bank of over 150 lines instead of just 21, multiplied by up to … The first that comes to mind. The base game has 13 companions; four more are available with the Automatron, Far Harbor, and Nuka-Worldadd-ons. I need help I play on ps4 and I have curie but she won’t leave me when I dismiss her I even tried picking another companion but now the both of them are fallowing me now and I still can’t dismiss curie is there a way to fix this? Tell me about it. (Although I can still swap them one another). Then, when the researchers began to notice (Burrow, specifically), they disconnected the only terminal that could communicate with the science team and dumped it in the reactor chamber, near the sealed backup entrance into the science section. omg i love you had this problem and almoust decided to stop playing fo4 for good cos of this anoing ass bug, thanks works perfectly. Hazel Blue (Synth) When a minor mishap with the mole rat population was resolved and stage II was progressing rapidly, Olivette made her decision. Telling Vadim Bobrov "you're welcome" after rescuing him inside the Beantown Brewery during Confidence Man. This mod essentially allows you to … Reaching maximum affinity with them unlocks a special perk that will boost the player's … Talk to your "new" companion - you can agree for her to travel with your hero or dismiss her. Miss NannySynth (optional) Choosing the “I Hate Robots” dialogue option when first speaking with Sheriff Hawk. Ending Piper's interview by telling those who have had family kidnapped to not lose hope. Answering "unsure" or "no" when asked to join the, Say too many rads and surrounded by fanatics when talking to. Telling the truth to Desdemona at the end of Tradecraft. If you don't have either of those, then this mod is still needed to fix the issue.-YOU WILL HAVE TO GRAB A COMPANION AND THEN DISMISS THEM FOR THE FIX TO TAKE EFFECT. So I removed them totally and started a fresh clean brand new game with no companion mods installed. Copy the curiebug.txt file to your FO4 main folder2. I can't find her there anymore and i've also checked all of my other settlements. Unlike all other companions, Curie has a fixed amount of health (440 as a Miss Nanny and 670 as a synth), regardless of the player character's current level. Was getting worried because she was wearing one of my Power Armors but then I saw her walking towards the settlement. Curie is a fan favorite of the Fallout 4 companions. I always use the Red Rocket gas station by Sanctuary as the headquarters where I keep every one of my followers at, but Curie refuses to stay there, instead she always takes off and heads to Vault 81 as soon as I dismiss her, and she just goes there and stands outside the door of the clinic until I talk to her again. CompanionCurie.txt This is the first in what will be various uploads of my conversations with Curie during my romancing of her. Arguing about the importance of friends with. Unaggressive (Miss Nanny)Aggressive (Synth) Mother Curie III is the leader of a small cult living in the Holy Light Monastery in Springvale in 2277. Protecting the Railroad when speaking with Desdemona in End of the Line. In close range, she will not have the cutting saw arm and will use her fists unless she has found or has been given a melee weapon. voice actor what is the best armor (not including power)? The state of the art Curie was designed to be the guardian of Vault 81, responsible for preserving the knowledge amassed by the Vault 81 scientists, as well as ensuring that every single one is aware of the significance of the mission undertaken within the halls of the vault. ; end of bat file - save as dismiss.txt or what ever. I wish there was a way to "upvote" this on google. hair color This meant that the danger to the residential population still existed. ScientistCompanion In the basement of her newly adopted home, she preaches to a pair of ghouls, and in the lower part of the basement, she stores vast amounts of Aqua Pura along with a pair of tame feral ghouls: a feral ghoul reaver named Atom's Champion and a glowing one name… DOWNLOAD HERE:www.nexusmods.com/fallout4/mods/22384/?1. Convincing Virgil to end his life, after telling him that the. Ada - Will NOT dismiss? 10→ [6] He provided her with a custom personality, loading the databanks with every great body of work he had (Kant, Einstein, Born, Darwin, Curie, Faraday, Turing, Braun) to make her more life-like and human. She is a robot with a heart of gold. Raising reward for a mercenary nonviolent job won't have a negative reaction from Curie. Technical Created Apr 28, 2012. Codsworth's health will equal Curie's Miss Nanny health at player character level 49, and surpass her at higher levels. I tried unselecting my … Due to her seclusion in Vault 81, Curie is unaccustomed to the lawless nature of the Commonwealth. When Curie is the current companion and someone else is chosen: When someone else is the current companion and Curie is chosen: Workaround: Switch to another follower then switch back to her. Contagions Vulnerability Robotic Infirmary Engineer, or Curie (stylized as Cvrie),1 is a "Mrs." Orderly in Vault 81 appearing in Fallout 4. 1 Background 2 Interactions with the player character 2.1 Interactions overview 2.2 Quests 2.3 Effects of player actions 3 Inventory 4 Appearances 5 Behind the scenes 6 References Mother Curie III is a former Child of Atom and Megaton local who took Megaton's … Additional info Note that the UFO4P sets the interval to current Beth default of 4-5 minutes. [4], Although there were only three of them, ensuring that the generations-long research plan would die out, they had state of the art equipment, centuries' worth of supplies and the Contagions Vulnerability Robotic Infirmary Engineer (CVRIE), meaning that with even their limited manpower, they could still be a threat to the residential population. When first talking to Curie through the glass inside the vault, she will open the door no matter what the player character chooses to say. ; then in console command - ~ ( to enter console command) click on follower to dismiss and type: Bat dismiss. What is that? Let’s get the easy part out of the way. They all give side quests now, except Curie, who can serve as a vendor and combat medic once she's converted to a synth. Passing the hard speech check "friend of the family" when speaking to Brother Thomas. Several functions may not work. Average (Miss Nanny)Brave (Synth) Choosing "help scavengers" when speaking with Mandy Stiles during Last Voyage of the U.S.S. Choosing "Leave Her" when speaking with Glory during, Choosing the Sustained Usage Incentive parameters for the Power Cycle 1000 experiment in. This is not too much of a problem but whenever I dismiss Curie, she always goes back to Vault 81. 1. Associated Quest: Benign Intervention. Help please! Fallout Wiki is a FANDOM Games Community. 1.6k. As a synth, Curie's 670 health and ability to equip armor makes her by far the most durable companion, and the other companions will not catch up to her until the player character exceeds level 107. Convincing Clarke to turn himself in during Duty or Dishonor. Community Forum Software by IP.BoardLicensed to: Nexus Mods. when observing enemies from a distance, and may express some shock over their level of violence after combat. Note: Can accept the quest from. combat style Telling Joe Savoldi that helping others is good in Bunker Hill. Close. Edited by MetZwerg, 29 June 2017 - 10:45 AM. Miss Nanny:4 ST, 4 PE, 4 EN, 4 CH, 11 IN, 4 AG, 4 LK Synth:5 ST, 4 PE, 4 EN, 4 CH, 11 IN, 4 AG, 4 LK Asking for an increased reward for quests from people in need (except in the pristine deathclaw egg delivery quest, where she likes it if the player character asks for an increased reward). When Curie first meets the Japanese-speaking robot, Despite becoming a synth and liking when the player character says positive things about synths, Curie seems to have sympathy for the, Curie will not say anything if the player character brings her to their dead spouse's cryo chamber in. Very weak. I tried unselecting my mods, turned off any companion related mod and even started a new game, as soon as I can get a follower that is not Dogmeat, I can't dismiss them, ever. The Fallout 4 Subreddit. Vault 81 Alternatively, Workaround: Take her to the end of the catacombs in. aggression Contagions Vulnerability Robotic Infirmary Engineer, or Curie (stylized as Cvrie),[1] is a Miss Nanny in Vault 81 appearing in Fallout 4. By hitting ~ you will bring up the text prompt, with which you can easily locate any lost companion, including Nick Valentine. But Ada, I get no prompt as to where to send here. She interred them and continued the work.[13]. During Curie's companion quest, if she has been modified at the robot workbench, her robot body will revert to its default state during the transfer. This bug activates if during running the Hole In The Wall quest the player doesn't immediately take Curie on as a companion as soon as the pop-up notifiation "Curie is now available as companion" appears, but talks to Austin … I too have this issue, but only selected Robots: Ada and such. Correctly answering Miss Edna's math question. Kenneth Collins - AI creatorSole Survivor - significant other (optional) IT WORKED. eye color Saying the Sole Survivor supports the press when entering Diamond City for the first time. You can either choose to romance with Curie or you can choose to remain a platonic with Curie. He was the last living scientist in my section of Vault 81. Curie is a companion that requires a bit of work to get in Fallout 4. HELP! Curie tends to pick up an excess of weapons which she may use instead of her base laser rifle or her fists in close range. She will then initiate the proper dialogue to become a companion and will stay at the player character's chosen settlement. Talk about quests, gameplay mechanics, perks, story, characters, and more. No problem. She will then behave like a normal humanoid companion. Hey guys, so I have a bit of an issue with Curie - it seems that for some reason I cant fully dismiss her and she continues to follow me even after the message pops up that shes going back to the vault. When Curie is transferred into her new body, she will still have her old battle AI, meaning for long-range attacks, she will use her default laser rifle. Deep Brown (Synth) First sighting with Curie in Vault 81 during the quest. 00027686 (Miss Nanny)001647C6 (synth) Been fighting with this for weeks and it turns out a mod uninstall left that script. As a Miss Nanny, she is able to equip the. Telling "you hate everyone" to Dr. Carrington. Helps Allies You don't need to complete any additional actions, only observe the procedure during which Curie's conscience will be transferred from the robot to the body of a dead synth. confidence If the player character chooses to download Curie into a synth body, her old inventory will not transfer to her new body. Collins prog… When notified of it, Overseer O. Olivette was mortified and played for time,[8] while maintaining an aura of camaraderie, taking care to not reveal her intentions. Responding positively to settlers that ask for help (repeatable). Choosing "help Ironsides" when speaking with, Telling Desdemona about also missing Glory before starting, Siding with Piper during her argument with Mayor McDonough during the first visit to, Saying "just trust me" or "finding my baby" to, Choosing the "hard work," "That's terrible" & "I'll get it back" speech options when meeting, Choosing "Offer to help," "Talk to Trudy" & "End peacefully" when meeting, Answering "you are good people" when ask by, Telling the Mariner to 'stay with friends', Telling the Mariner to help others during, Convincing Tektus to leave rather than killing him during, Saying "some good in there" to reconstructed.

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