Sure, we can do this battle normally, but there is a far easier method to winning. We want to save the Doctor for last so we do as little back-tracking as possible for the end-game quest/battle. Here are 10 builds that I think you should give a try, but it’s a good idea to do some tweaking to find out what works best for you. Open your map and jump to the Driftwood - Fields waypoint, which is south of where you are. Once you have 5/5 charges on the Source Amulet, When you return to Sanders, tell him the amulet is charged. If you are afraid that you might kill Saheila, teleport her towards the stairs you came in. Well, that means you have a build that deals tons of Critical Damage and have the Physical Armor to take massive blows! One by the Umbral Statue and one by a dead Sourcerer near the cave entrance. Inside, you'll immediately see Magister Sang covered in ooze. She will, somehow, remove her pact even without. Make sure to knock him down on your first turn though. Speak to Magister Waters in the room where the bloody crime scene is located. The fountain never runs out. In her basement, Siva wants you to perform a ritual. Ambush! Enter the room with the prisoner and a Possessed Dwarf will start dialogue with you. You can sneak up ladders so sneak right next to the Magister on the right side and attack. This map shows Reaper's Cove and Wrecker's Cave which we'll be covering in this section. Did you think the zombie genre was dead? It is time to kill the Magisters. Have her trigger combat by firing on any Black Ring below. If you do not have Persuasion 5, equip a piece of gear that gives it or turn into a Lizard. The demon hounds can use a skill called Devour Corpse. Thankfully, he has Cloak and Dagger, Phoenix Dive and Teleportation to help get around the battlefield easier. This will trigger a game of hide and seek. At this stage, you are level 20 and cleared the majority of Arx. From Withermoore's Tomb entrance head towards the stairs that lead to the boat and take a left (away from those stairs). Fossil strike helps because it creates an oil surface that can be set on fire. Four Black Ring will appear. We’ll help her a little later. Tifa Lockhart is the iconic vixen from Final Fantasy VII that can rip boys' hearts out with her fists of fury. I chose a ranged class and a magic user. Both characters should have 3 Source Points. Enter the hatch at (X135, Y287). This will also update. If you attack and kill Alexandar before he leaves, it will net you no XP, so let's assume he disappeared. Make sure to loot Meistr Siva. If you kill her then you'll gain 1,800 XP. You can persuade him to let you pass, but we want to kill him. Before you start, it is highly recommended that you get Tornado for both characters, get a couple of "Blessed" items, such as Blessed Water Balloons, and slot Bless for both characters. From the top of the bridge, look to the north-east in the river. Pretty great answer, eh? I Can’t Understand What My Husband is Saying Follow the road all the way west to (X175, Y156), you'll earn 1,400 exploration XP and start the side quest. You’ll notice that there are Voidwoken outside, if you pan your camera. Head into the elf cave and speak with the lizard Kalias. Thankfully, we don't need to deal with those. You’ll encounter some Voidwoken eggs. Loot the area then head over to where you left the Crossley family at (X689, Y170). Vicious Eggs do hatch after two rounds into Voidlings, but the popping of their eggs still count as them being destroyed. Uncanny Evasion is a must here. Descend the hatch for the Arena located near Camp Boss Griff at (. Approach the group as Sebille and Elodi will ask for your help. Descend the trap door, you’ll find a new area used for packaging and deliveries and earn 3,000 XP. The nearby Ornate Chest at (X391, Y739) has unique armour for Sebille called, Note that you'll need to sneak back out as your. All the Servants here are friendly but can be killed without impact. He will tell you to come back later for news on. Seems the God King is angry with you. A later tweet made this evident. Use charges, Whirlwind and Blitz Attack to hit 2+ enemies. This will hold a. Teleport to the Driftwood - Square waypoint and do your normal shopping. Adrenaline should be used only if you really need it. I initialize dialogue with The Great Guardian, then moved Sebille onto the upper area to the right. Sebille should take the Authority Master's lesson, followed by the Finesse Master's lesson. You can opt to do it the hard way, but you can do it without the blindfold and still get all the XP and applicable trophy. Inside, you'll earn 5,800 XP and find a room with skulls. Feel free to do some vendor shopping first and rummage around the camp. If you tell the demon to take you and win the following persuasion check, the demon will use Fane as a host. Sebille should focus on knocking Isbeil down, then, if you can spare the AP, move one of the minions closer to the others. Failing (or not attempting) the first persuasion check will result in combat. You can interrupt or let her continue. Speak with her again and tell her to go into the pool. It is possible to sneak up the stairs to the first Revenant and cast Tornado from sneak. These are, as you might have guessed, demons in disguise. Exhaust the dialogue and Fane will be launched into combat. Approach the Source Hound to start combat and use Teleportation if needed to pull him away from Ifan Ben-Mezd. The key will drop to the floor. This room also connects to the great hall we saw earlier. When crossing the bridge an auto-save will trigger and your map will now have a yellow flag indicating Paradise Downs.
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